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The Eldieme Necropolis

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Table of Contents
Zone Information
Area Name The Eldieme Necropolis
Type Dungeon
Maps
Map Acquisition Purchase
Miscellaneous Escape Icon Adventuring Fellow Icon Tractor Icon
Hobbies

Ffxi hby 08

Ffxi hby 09

Weather

Trans Earth

Trans Ice

Region Norvallen
Expansion Original
Requirements None
Restrictions None
Background music
Monstrosity MONSmallMONMedium
Notes The "Gates" are controlled by the levers and require two or more people to control. Alternatively, obtaining a KeyItemMagicked astrolabe from Churano-Shurano allows you to open gates solo by simply clicking them.
Description

The ancient Elvaan built these burial mounds, also known as the Coveffe Barrows, in an attempt to bring themselves closer to the Goddess Altana in death. Within the San d'Orian Church, to spend one's final days on Vana'diel within these tombs was often considered the greatest blessing before departing to the afterlife. This resulted in a wave of followers traveling to the barrows and constructing the underground necropolis that remains there to this day. However, during the Great War, these catacombs were also the sites of fierce battles that left thousands dead or injured. The spirits of these lost souls still roam the tombs below.

Eldieme-necropolis-pic
Connections

Batallia Downs
Escapes to: Batallia Downs (G-8)

Involved in Quests/Missions

Quest Type Starter Location
A New Dawn AF (BST) Dietmund    Lower Jeuno G-11
Acting in Good Faith Scroll Gantineux    Windurst Waters E-10
Blue Ribbon Blues General Kerutoto    Windurst Waters J-9
Borghertz's Sorcerous Hands AF (BLM Legs) Guslam    Upper Jeuno H-8
Borghertz's Shadowy Hands AF (DRK) Guslam    Upper Jeuno H-8
Borghertz's Stalwart Hands AF (PLD) Guslam    Upper Jeuno H-8
Borghertz's Vermillion Hands AF (RDM) Guslam    Upper Jeuno H-8
Borghertz's Warring Hands AF (WAR) Guslam    Upper Jeuno H-8
Catch It If You Can! General Ohruru    Port Windurst E-7
Escort for Hire (San d'Oria) General Rondipur    Northern San d'Oria F-6
Fire and Brimstone AF (RNG) Perih Vashai    Windurst Woods K-7
Girl in the Looking Glass NPC Luto Mewrilah    Upper Jeuno G-8
In Defiant Challenge Genkai Maat    Ru'Lude Gardens H-5
Pieuje's Decision AF (WHM) ---    Chateau d'Oraguille H-8
Save My Sister General Baudin    Upper Jeuno G-8
Strange Apparatus --- ---    ---
The Requiem AF (BRD) Bki Tbujhja    Lower Jeuno H-8

Other Information

Item Abundance
Gil: 5,100 - 12,450 (??? Gil)More data needed
Warning(42.1%)
Falcastra Warning(47.4%)
Ametrine Unknown
Goshenite Unknown
Light Opal Warning(5.3%)
Onyx Warning(5.3%)
Sphene Unknown
Garnet Unknown

Eldieme Chest Key

Treasure Maps
TheEldiemeNecropolisTreasure1 TheEldiemeNecropolisTreasure2
Item Abundance
Gil: 7,590 - 18,039 (??? Gil)More data needed
Warning(50%)
Old Gauntlets Received with quest active
Wizard's Tonban Received with quest active
Vile Elixir +1 Unknown
Chrysoberyl Unknown
Fluorite Unknown
Moonstone Unknown
Painite Unknown
Sunstone Warning(50%)

Eldieme Coffer Key

Treasure Maps
TheEldiemeNecropolisTreasure1 TheEldiemeNecropolisTreasure2
Possible Weather Weather Reporter
Trans Earth Information
Trans Ice
Elemental Map
TheEldiemeNecropolisElementals1 TheEldiemeNecropolisElementals2


Individual Training

Area of Book Pg Tgt. Level Max Level Mobs to Fight XP/Gil Tabs
The Eldieme Necropolis
(J-9) 1st Map
(L-7) 2nd Map
(D-4) 2nd Map
1 42~46 63Exclamation 950-1900 95-190
2 46~49 1030-2060 103-206
3 51~54 1300-2600 130-260
4 50~55 1340-2680 134-268
5 53~56 1330-2660 133-266
6 60~63 99 1470- 2940 147-294
7 91~95 99 ???-??? ???-???
8 91~95 99 ???-??? ???-???
Brown Casket Blue Casket
Item Abundance Item Abundance
Hi-Potion +1 Warning(10.8%) Healing Salve II Warning(5.1%)
Adaman Ore Warning(8.1%) Ascetic's Gambir Warning(5.1%)
Pro-Ether +3 Warning(8.1%) Cleric's Drink Warning(7.1%)
Hi-Elixir Warning(16.2%) Mana Powder Warning(6.1%)
Remedy Warning(16.2%) Lucid Ether III Warning(1%)
Ram Horn Warning(2.7%) Catholicon Warning(5.1%)
Jade Cell Warning(5.4%) Fool's Tonic Warning(3.1%)
Chirping Grasshopper Broth Warning(2.7%) Gnostic's Drink Warning(2%)
X-Potion +1 Warning(5.4%) Lucid Ether I Warning(3.1%)
Xanthous Cell Warning(5.4%) Mana Mist Warning(5.1%)
Chestnut Log Warning(2.7%) Fanatic's Tonic Warning(7.1%)
Gavial Finger Gauntlets Warning(2.7%) Clear Salve I Warning(2%)
Hi-Ether +3 Warning(5.4%) Lucid Potion III Warning(5.1%)
Hi-Potion +3 Warning(2.7%) Healing Mist Warning(5.1%)
Koenigs Knuckles Warning(2.7%) Healing Powder Warning(4.1%)
Gavial Mask Warning(2.7%) Braver's Drink Warning(5.1%)
Poison Dust Warning(5.4%) Lucid Wings I Warning(5.1%)
Pro-Ether +1 Warning(5.4%) Stalwart's Tonic Warning(3.1%)
Fruit Seeds Warning(2.7%) Champion's Gambir Warning(4.1%)
Barrage Turbine Warning(2.7%) Ascetic's Tonic Warning(8.2%)
Angon Warning(2.7%) Vicar's Drink Warning(2%)
Ram Skin Warning(2.7%) Dusty Elixir Warning(2%)
Mythril Beastcoin Warning(2.7%) Monarch's Drink Warning(3.1%)
Cobalt Cell Warning(2.7%) Daedalus Wing Warning(4.1%)
X-Potion +3 Warning(2.7%) Clear Salve II Warning(6.1%)
Ossa Grip Warning(2.7%) Stalwart's Gambir Warning(5.1%)
Olive Oil Warning(2.7%) Healing Salve I Warning(4.1%)
Voiddust Warning(2.7%) Lucid Potion II Warning(5.1%)
Cythara Anglica Warning(2.7%) Lucid Ether II Warning(1%)
Revival Root Champion's Tonic Warning(5.1%)
Lucid Elixir I Warning(5.1%)
Lucid Potion I Warning(3.1%)
Ascetic's Gambir Warning(1%)

NPCs Found Here

Name Location Type
Cannau Escort NPC

Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Cwn Cyrff
68 Swan Bilbo Hounds Eldieme-necropolis 3 NM A, H, HP
Skull of Envy
60 Envy Spear
Jadeite
Skeletons Eldieme-necropolis 3 NM A, H, HP
Skull of Gluttony
60 Chrysoberyl
Gluttony Sword
Skeletons Eldieme-necropolis 3 NM A, H, HP
Skull of Greed
60 Fluorite
Greed Scimitar
Skeletons Eldieme-necropolis 3 NM A, H, HP
Skull of Lust
60 Lust Dagger
Painite
Skeletons Eldieme-necropolis 3 NM A, H, HP
Skull of Pride
60 Aquamarine
Pride Staff
Skeletons Eldieme-necropolis 1 NM A, H, HP
Skull of Sloth
60 Sloth Wand
Zircon
Skeletons Eldieme-necropolis 3 NM A, H, HP
Skull of Wrath
60 Sunstone
Wrath Tabar
Skeletons Eldieme-necropolis 3 NM A, H, HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
Note: Reive Monsters become aggressive after a player takes one offensive action in Reive.
They stay aggressive until all participating players are KO'd simultaneously, clearing all hate lists.

Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Anemone
45-46 Avenger's Earring
Malboro Vine
Morbols 2 A, H
Azer
51-53 Bomb Arm
Bomb Ash
Eldieme Chest Key
Bomb Ash Bombs 4 A, S, M
Blood Soul
50-52 Cotton Cloth
Eldieme Chest Key
Revival Tree Root
Cotton Cloth Ghosts 9 A, H, HP
Dark Stalker
57-59 Revival Tree Root
Scroll of Absorb-AGI
Scroll of Absorb-INT
Scroll of Absorb-VIT
Tavnazia Bell
Shadows 8
Respawn:16 minutes
A, L, H, HP
Earth Elemental
During earth weather
52-55 Earth Cluster Elementals 4 M
Fallen Knight
54-56 Bone Chip
Eldieme Chest Key
Scroll of Absorb-AGI
Scroll of Absorb-INT
Scroll of Absorb-VIT
Bone Chip Skeletons 12
Respawn:16 minutes
A, H, HP
Gazer
41-43 Hecteyes Eye
Mercury
Hecteyes 12 A,H
Haunt
63-65 Cotton Cloth
Eldieme Coffer Key
Revival Tree Root
Scroll of Blizzaga II
Scroll of Blizzard III
Scroll of Freeze
Cotton Cloth Ghosts 12
Respawn:16 minutes
A, H, HP
Hell Hound
46-49 Revival Tree Root
Wolf Hide
Hounds 13 A, H, HP
Hellbound Warrior
91-95 Bone Chip
Revival Tree Root
Bone Chip Skeletons A, L, H, HP
Hellbound Warlock
91-95 Bone Chip
Revival Tree Root
Bone Chip Skeletons A, L, H, HP
Ice Elemental
During ice weather
52-55 Ice Cluster Elementals 6 M
Ka
52-54 Eldieme Chest Key
Scroll of Absorb-AGI
Scroll of Absorb-INT
Scroll of Absorb-VIT
Shadows 6 A, L, H, HP
Lich
51-55 Ancient Papyrus
Bone Chip
Eldieme Chest Key
Soil Geode
Skeletons 20 A, H, HP
Lost Soul
42-46 Bone Chip Bone Chip Skeletons 18 A, H, HP
Marchosias
40-43 Revival Tree Root
Wolf Hide
Hounds 11 A, H, HP
Mummy
50-52 Bone Chip
Scroll of Stun
Bone Chip Skeletons 10 A, H, HP
Nekros Hound
91-95 Revival Tree Root
Wolf Hide
Hounds A, H, HP
Puroboros
42-44 Bomb Arm
Bomb Ash
Bomb Ash Bombs 3 A, S, M
Revenant
44-47 Cotton Cloth
Revival Tree Root
Cotton Cloth Ghosts 9 A, H, HP
Shade
46-48 Revival Tree Root
Scroll of Absorb-VIT
Tavnazia Bell
Shadows 3 A, L, H, HP
Spriggan (Shadow)
64-66 Eldieme Coffer Key
Revival Tree Root
Revival Tree Root (Despoil) Shadows 6
Respawn:16 minutes
A, L, H, HP
Tomb Mage
60-63 Bone Chip
Eldieme Coffer Key
Scroll of Blizzard III
Bone Chip Skeletons 14
Respawn:16 minutes
A, H, HP
Tomb Warrior
60-62 Bone Chip
Eldieme Coffer Key
Bone Chip Skeletons 17
Respawn:16 minutes
A, H, HP
Tomb Wolf
53-55 Eldieme Chest Key
Revival Tree Root
Wolf Hide
Hounds 24
Respawn:16 minutes
A, H, HP
Utukku
55-57 Cotton Cloth
Revival Tree Root
Cotton Cloth Ghosts 15
Respawn:16 minutes
A, H, HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
Note: Reive Monsters become aggressive after a player takes one offensive action in Reive.
They stay aggressive until all participating players are KO'd simultaneously, clearing all hate lists.

Event Monsters Found Here

Name Family Spawns Notes
Dog Guardian
Spawned Quest: The Requiem
Skeletons 1 A, L, H, HP
Lich C Magnus
Spawned Quest: Blue Ribbon Blues
Skeletons 1 A, H, HP
Mimic
Failed coffer pick
Mimics 1 A, H, M
Namorodo
Spawned Quest: Girl in the Looking Glass
Skeletons 1 A, H, HP
Owl Guardian
Spawned Quest: The Requiem
Skeletons 1 A, L, H, HP
Sturm
Spawned Quest: A New Dawn
Hounds 1 A, L, H, HP
Taifun
Spawned Quest: A New Dawn
Tigers 1 A, L
Trombe
Spawned Quest: A New Dawn
Tigers 1 A, L
Yum Kimil
Spawned Quest: The Requiem
Skeletons 1 A, L, H, HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
Note: Reive Monsters become aggressive after a player takes one offensive action in Reive.
They stay aggressive until all participating players are KO'd simultaneously, clearing all hate lists.

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