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The Jester who'd be King

From FFXIclopedia, the free Final Fantasy XI encyclopedia

  Mission Name:   The Jester Who'd Be King
  Start NPC:   Any Windurst Gate Guard
  Requirements:   Mission: 8-1
  Suggested Level:   65+
  Title:   None
  Repeatable:   No
  Reward:   Rank 9
  80,000g
     
  Previous Mission:   Vain
  Next Mission:   Doll of the Dead
     
  Replay Cutscene   
  The Jester Who'd Be King(pt.1)   Bozack Windurst Woods (J-10)
  The Jester Who'd Be King   Dienger Windurst Waters (F-5)
  The Jester Who'd Be King   Mashua Heavens Tower (?-?)

Contents


Walkthrough

  • Get the mission from the gate guard. You need at least 80% of your Rank Points bar filled to receive this mission. (Takes 5 - 5 1/2 stacks of crystals, less if light or dark crystals.)
  • Speak with Apururu in the Manustery(Windurst Woods) for a cutscene. Then, collect rings from:
  • Once the four rings have been collected, speak with Apururu again, who will send you to Kupipi (in Heavens Tower, she is inside the Clerical Chamber, behind the reception desk near the Starway Stairway door), who tells you that you must go to Outer Horutoto Ruins.
  • A party composed of at least 14 level 65 players, 6 level 70 players, or 2-3 level 75 players is recommended for the fight.
  • Go to the F-4 West Sarutabaruta tower. Once inside the Outer Horutoto Ruins, go through the Cracked Wall at I-6 on the first map. The NM pops at the Cracked Wall at G-8 on the next map.
  • Rest to full and buff up before examining the cracked wall (Keeping in mind bats and skeletons aggro to sound, and skeletons aggro to low HP; get sneak up and white HP before resting.)- examining triggers the fight immediately.
  • You'll be fighting two level 72 Cardian NMs: Queen of Coins (RDM) and Queen of Swords (PLD). They are immune to sleep and silence, but susceptible to bind and gravity. Once the mobs are dead, examine the Cracked Wall for a cutscene, then return to Windurst.
  • If you spawn the Queen Cardians by clicking the Cracked Wall with Sneak active, they will not aggro. When pulled with a ranged attack, just be at good distance (20'+), they will not link (they will aggro to magic). In this manner, you only need to fight one of the two Cardian; the one that does not aggro will eventually despawn, and you may then click the Cracked Wall again to continue.
  • If you are sneak-popping and pulling either Cardians from a distance, you must wait for the other to despawn before you kill the one you are currently fighting. Killing the one you are fighting before the other despawns results in no cutscene when you re-examine the wall, requiring you to zone out and back into the area to re-spawn and kill again.
  • The other Cardian will despawn after 3 minutes as seen in the video.
  • You must zone out and back into the area, logging out of and back into the game does not work.
  • They will use their respective 2-hour abilities. For this reason, it is not advisible to attempt to solo the Red Mage.
  • Both Cardians can use Bludgeon and Deal Out. Both abilities can be absorbed by shadows. Bludgeon will take anywhere from 1-3 shadows, and Deal Out can take all shadows.

Kyokusa's Video Guide

A Visual guide that will help you prepare for what is in store for you.

Jobs used:
PLD 75
BLM 75
MNK 73+

Game Description

Mission Orders
The time for the Dark Dungeon jailbreak is at hand! At the request of the Manustery, you are to collect the ministry rings from all the five ministers.


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