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The Shrine of Ru'Avitau

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Table of Contents
Zone Information
Area Name The Shrine of Ru'Avitau
Type Dungeon
Maps
Map Acquisition Coffer
Miscellaneous Escape Icon Tractor Icon
Hobbies
None
Weather

Trans Dark

Trans Earth

Trans Fire

Trans Ice

Trans Light

Trans Lightning

Trans Water

Trans Wind

Region Tu'Lia
Expansion Rise of the Zilart
Requirements The Gate of the Gods
Restrictions None
Background music "Ve'Lugannon Palace"
Monstrosity Not applicable
Notes Devices called "Monoliths" are used to control the blue and yellow doors. Only one color type will be open at a time. Small circles on the map denote teleporters, and empty areas with letters are the destination of the teleporters. Some teleporters have more than one possible destination; you may end up at different places each time. The chances are random.
Description

Part of the floating island of Tu'lia, constructed ten thousand years ago by the Zilart as the "Gate of the Gods" this is said to be the very entrance to paradise itself. The Shrine of Ru'Avitau makes up the core of the vast island and can be accessed from the gate at the central edifice of the Ru'Aun Gardens. This area is most well known for its resident Notorious Monster - Kirin, master of the Shijin.

Shrine-of-ruavitau
Connections

Ru'Aun Gardens at (Map 1: C-11, E-4, H-12, K-4, M-11; Map 2: E-12, K-12)
Celestial Nexus at (H-7)
Escapes to: Ru'Aun Gardens (H-11)
Home Point #1: (H-7) (Located on Map 1 - Before Celestial Nexus)

Other Information

Possible Weather Weather Reporter
Trans Dark None - Note: This zone is unique in that all elementals are always present regardless of the overall zone weather condition
Trans Earth
Trans Fire
Trans Ice
Trans Light
Trans Lightning
Trans Water
Trans Wind

Elemental Maps
RuAvitau2

Individual Training

Area of Book Pg Tgt. Level Max Level Mobs to Fight XP/Gil Tabs
The Shrine of Ru'Avitau
Map1 (H-7)
Map2 (H-8)(H-11)
Map4 (H-7)(H-9/10)
Map 5 (H-10)
1 71~71 2370-4740 237-474
2 71~74 ???-4160 ???-416
3 75~80 1930-3860 193-386
4 77~82 ???-??? ???-???
5 79~82 2050-4100 205-410
6 81~84 2390~4780 239~478
Brown Casket Blue Casket
Item Abundance Item Abundance
Terminus Earring Very Rare(1.7%) Healing Salve I
Remedy Very Rare(4.5%) Healing Salve II
Cobalt Cell Very Rare(4.5%) Ascetic's Tonic
Sandfish Very Rare(1%) Fanatic's Tonic
Rubicund Cell Very Rare(3%) Monarch's Drink
Vile Elixir Uncommon(12.4%) Vicar's Drink
Hi-Reraiser Rare(7%) Champion's Gambir
Coral Fragment Very Rare(2%) Lucid Elixir I
X-Potion +3 Rare(8%) Flask of mana mist
Oberon Bullet Pouch Very Rare(0.5%) Lucid Ether I
Dark Adaman Bolt Quiver Very Rare(1.5%) Stalwart's Tonic
Ruszor Quiver Very Rare(1%) Daedalus Wing
Deepbed Soil Very Rare(0.5%) Braver's Drink
Scream Fungus Very Rare(2.5%) Healing Powder
Tama-Hagane Rare(7%) Clear Salve II
Lacquer Tree Log Very Rare(1.5%) Fool's Tonic
Hi-Ether +3 Rare(8.5%) Lucid Potion I
Manta Skin Very Rare(2.5%) Lucid Potion II
Boyahda Moss Very Rare(2%) Lucid Potion III
Voiddust Very Rare(5%) Cleric's Drink
Xanthous Cell Very Rare(1%) Mana Mist
Pro-Ether +3 Very Rare(0.6%) Dusty Elixir
Manticore Hair Very Rare(1%)
Toolbag (Moku) Very Rare(0.5%)

Involved in Quests/Missions

Quest Type Starter Location
Divine Might General Yve'noile    Shrine of Ru'Avitau
Skyward Ho, Voidwatcher! Voidwatch Kieran    Norg (I-8)
Mission Nation Starter Location
The Sealed Shrine Zilart ---    ---
The Celestial Nexus Zilart ---    ---

NPCs Found Here

Name Location Type
Yve'noile Quest Giver

Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Faust
Respawnable: ~4-6 hours
83-85 Oblation Abjuration
Summerstone
Tonbo-Giri
Dolls Ruavitau-shrine 5 NM A, S, M
Kirin
Assisted by: Byakko, Suzaku,
Seiryu, Genbu, and/or
Kirin's Avatar
92 Kirin's Osode
Kirin's Pole
Dryadic Abjuration: Body
Neptunal Abjuration: Body
Wyrmal Abjuration: Legs
Scroll of Quake
Scroll of Raise III
Damascus Ingot
Orichalcum Ingot
Shining Cloth
Manticores RuAvitau1 A, L, T
Mother Globe
Assisted by: Slave Globe
Respawnable: ~4-6 hours
83 Oblation Abjuration
Shiranui
Springstone
Spheroids Ruavitau-shrine 6 NM A, H, M
Olla Grande
Spawned upon defeat of: Olla Pequena (83)
and Olla Media (83)

Respawnable: 15 minutes
85 Libation Abjuration
Skofnung
Winterstone
Freya's Tear
Magic Pots Ruavitau-shrine 5 NM A, M
Ullikummi
Respawnable: xx minutes
85-87 Ulfhedinn Axe
Oblation Abjuration
Autumnstone
Golems Ruavitau-shrine 6 NM A, S, M
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
Note: Reive Monsters become aggressive after a player takes one offensive action in Reive.
They stay aggressive until all participating players are KO'd simultaneously, clearing all hate lists.

Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Air Elemental
73-74 Wind Cluster Elementals 4 A, M
Aura Butler
77-82 Doll Shard Dolls 47 A, M
Aura Gear
76-79 Doll Shard Dolls 30 A, M
Aura Pot
75-80 Magic Pot Shard
Mercury
Red Mage's Testimony
Ro'Maeve Water
Scroll of Burst
Scroll of Shell IV
Scroll of Thundaga III
Scroll of Thunder III
Scroll of Thunder IV
Magic Pots 38 A, M
Aura Statue
81-84 Golem Shard
Mythril Ore
Raxa
Diorite
Golems 40 A, S, M
Aura Weapon
80-82 Evil Weapons 70 A, H, M
Dark Elemental
73-74 Dark Cluster Elementals 4 A, M
Decorative Weapon
79-81 Evil Weapons 53 A, H, M
Defender (Monster)
Assisted by: Aura Gear
Spheroids 30 A, H, M
Earth Elemental
73-74 Earth Cluster Elementals 4 A, M
Fire Elemental
73-74 Fire Cluster Elementals 4 A, M
Ice Elemental
73-74 Ice Cluster Elementals 4 A, M
Light Elemental
73-74 Light Cluster Elementals 4 A, M
Thunder Elemental
73-74 Lightning Cluster Elementals 4 A, M
Water Elemental
73-74 Water Cluster Elementals 4 A, M
Baelfyr
106-111 Fire Cluster
Light Cluster
Elementals 4 A, M
Byrgen
106-111 Earth Cluster
Dark Cluster
Elementals 4 A, M
Gefyrst
106-111 Water Cluster
Ice Cluster
Elementals 4 A, M
Ungeweder
106-111 Wind Cluster
Lightning Cluster
Elementals 4 A, M
Aura Sculpture
106-111 Mythril Ore
Golem Shard
Seasoning Stone
Fossilized Fang
Golems 5 A, S, M
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
Note: Reive Monsters become aggressive after a player takes one offensive action in Reive.
They stay aggressive until all participating players are KO'd simultaneously, clearing all hate lists.

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