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Those Who Lurk in Shadows (III)

From FFXIclopedia, the free Final Fantasy XI encyclopedia

Mission Name: Those Who Lurk in Shadows (III)
Start NPC: None
Requirements: Previous Mission
Suggested Level: 75
Title: None
Repeatable: Yes, upon defeat
Reward: Ivory Key
700 Experience Points

Previous Mission: Those Who Lurk in Shadows (II)
Next Mission: Remember Me in Your Dreams
     
  Replay Cutscene   
  Cut Scene Name   NPC (F-5)

Contents


Walkthrough

  • Anyone can help with this fight, even people without the expansion. A Mark of Seed is required for each party member seeking mission completion, but is not required for those helping.
    • Only those with a Mark of Seed will be rewarded with an Ivory Key upon completion.
  • Click the burning circle at Qu'Bia Arena once for a Cutscene, then again to enter a battlefield.
    • The battlefield is capped at 75, and you do not lose experience if you fail.
    • Buffs are removed upon entering
    • Tractor does not work in this Arena
  • You will be fighting four enemies:
A full party of level 75s is strongly recommended in order to beat this fight (see testimonials).
  • If you fail the fight, another Mark of Seed will need to be obtained to re-enter battlefield. By failing the BCNM, you do not need to wait until after Japanese Midnight to reacquire another Mark of Seed.

The Battle

See the individual mob pages for information about their abilities and behaviour.
  • Mobs have low damage and defense (hitting DD in TP gear for ~100, ~50 with Cocoon); damage reduction will help greatly.
  • These mobs are all immune to black magic Sleep (even with the use of Elemental Seal)
    • Light-based sleep works but may resist and has short duration.
    • All mobs are susceptible to Gravity, though the Goblin has THF's Resist Gravity trait.
    • Bind is frequently resisted (immune?)
  • All mobs share hate with each other
    • The monsters do not have shared enmity, they possess very specific enmity mechanics.
      • Seed Goblin follows normal enmity mechanics when in battle; however, each time it teleports to Sneak Attacks someone in the party, the Goblin's enmity is reset.
      • Seed Yagudo and Seed Quadav follow normal enmity mechanics.
      • Seed Orc will assist the Seed Yagudo, attacking the same target as the Yagudo, and will only stop after the Yagudo is dead; at which point the Orc will begin assisting the Seed Quadav, and continue assisting until the Quadav is dead. Once both Yagudo and Quadav are dead, the Orc will return to normal enmity mechanics.
  • This fight can be repeated by collecting the seed afterglows again.

Videos

See the Video Page.

Game Description

Mission Orders: The beastman thralls of the Seed Crystal are threatening to commence their dark ritual. They must be stopped before it is too late!

Game Script

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