From FFXIclopedia, the free Final Fantasy XI encyclopedia
Pets
| This character's Wyvern is named George.
|
|
|
|
Myrna
Myrna
| This user plays from Canada.
|
| This user plays mostly on a personal computer.
|
| This user has been playing FFXI since November 2003.
|
| This user has been playing FFXI for 250+ Hours.
|
| This user is currently working on Paladin
.
|
| This user is a level 75 Monk.
|
| This user enjoys Gardening, and has 70 flowerpots.
|
|
Background
Myrna began her carrer as a Monk. She slowly began to solo her way up
since invites were few, much to her dismay. After spending 25 levels in
Monk and 11 days trying to solo her Magicked Skull, she switched
to Red Mage and almost instantly fell in love with the job. Since
then, she tries to keep her Monk and Red Mage close together.
A soloist at heart Red Mage was a perfect job for her, and strives to
perfect the art with gear, subjob and different strategies available to
her.
Goals
To be mercilessly edited and changed at will.
Assault
Limbus
Area List Just a quick way for me to access data on the zones.
Crafts
Merits
21/214 Merit Points
1 Unassaigned
Mules
Myrna has an excess of mules. Seven at last count.
Typical setup is 35x Water Jug and 10 flowerpots of some variety. This provides an overwhelming water element that is easily changed since the Water Jug's power is weak, and 80 storage and 5 free Mog Safe slots. They also provide easy access to each town's Auction House.
|
|
Swissarmygalka (Bastok), Long-term gear.
|
|
|
Eljardinero (Windurst), Gardening & Chocobo gear.
|
|
|
Analith (San d'Oria), Crystals and Crafting Materials.
|
|
|
Chosebinouche (Bastok), Medicines and misc. gear.
|
|
|
|
Fisherkitty (Windurst), Fishing gear and fish.
|
|
Chocobos
This section is to keep track of the Chocobos I raise, food, observations and theories.
List of Chocobos
- Petit Poulet (Retired), Female on Myrna. Mental Focus.
- Blazing Paprika (Retired), Male on Eljardinero. Physical Focus.
- Dame Maharni (Retired), Female on Grandma. Physical Focus.
- Dancing Typhoon , Egg on Myrna. New Digger with Bore.
Hypotheses etc
Please post comments/questions on these in the discussion section.
- The message "I hope we can make this Chocobo into a fine animal!" seems to mean that it likes the food, as i've seen it paired with the message "Your Chocobo eats (food) in one gulp!". It could also mean a stat increase, as it was also observed after eating an Azouph Greens and affection went up one level afterwards.
- I think the activities you do with your Chocobo have no bearing at all on stat growth. The exception to this is the race, I think. The care plans seem to be the thing that raises stats, while caring for your Chocobo seems to use those stats.
- Going to test this theory with two eggs, Eljardinero's and Grandma's.
- Uncontrollable variables: Breeds and Personalities. It has been theorized and somewhat observed that breed might play a large part in stat growth. Personalities play a large part.
- Egg types are decidedly one sex. Bit Warm seems to be perdominantly female eggs. My theory is that one of the other two eggs from the flower girl is primarily male, while the other is 50/50. The ISNM eggs, one's male and the other's female, with a predisposition for color.
- Looks like I was wrong on the sex part.
- I might have been partly right. So far i've collected about 50 people, and the ones who have the Bit Warm egg are about 70% female. More data needed, this is just a small amount of people.
Closed/Resolved
- Stats
- Stats won't actually increase until adult, if one looks at Final Fantasy VII's system. But that's just me trying to figure out why stats aren't increasing with a few days left until it becomes ridable.
- If the last point is the case, what are the foods we are feeding it doing? Providing an upper limit? Making them easier to raise later on?
- Stats might also only show up at adulthood. We won't know for a few days.
- Result: Discovered by the community, the foods DO increase stats. To be effective they need to be paired with the right plan. Also, foods can decrease stats just like the plans. Thus, Vomp Carrot reduces mental attributes.
- Paste effects
- Assuming now the pastes have a similar effect to thier base ingredient, so carrot paste works on physical (maybe stats in general), vegetable works on hunger, herb is illness and worm is affection.
- Result: Tinuvael used herb paste on hers, and it cured illness. This seems to be right.
- Worms
- Theory on Parasite Worm: They drain energy regardless if you drained the choco's energy the previous day. Thus, the choco will be hungry but will have no taken a walk with you, etc. This might be true since not draining a chocobo's energy bar does not make the chocobo as hungry the next day, since it expended little energy.
- Result: She was completely full the following day, dang.