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Valley of Sorrows

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Table of Contents
Zone Information
Area Name Valley of Sorrows
Type Outdoor
Maps
Map Acquisition Purchase
Miscellaneous Tractor Icon Adventuring Fellow Icon
Hobbies

None

Weather

Trans Fire

Trans Wind

Region Vollbow
Expansion Rise of the Zilart
Requirements None
Restrictions None
Background music
Notes None
Description

This small secluded area, accessible only from Cape Teriggan, is home to the Adamantoise, mammoth reptiles which are a rare sight for any adventurer. Only a handful of these creatures are known to exist in Vana'diel.

Valley-of-sorrows-pic
Connections

Cape Teriggan: (E-8, J-9)

Involved in Quests/Missions

Quest Type Starter Location
Beat Around the Bushin General Vola    Lower Jeuno J-8
Mission Nation Starter Location
Breaking Barriers San d'Oria San d'Orian Gate Guard    San d'Oria

Other Information

Possible Weather Weather Reporter
Trans Fire Information
Trans Wind
Elemental Map
ValleyofSorrowsElementals


(F-8) & (J-9)
Page Tgt. Level Max Level Mobs to fight EXP/GIL
1 66~72 99 * 5 Velociraptors
* 2 Perytons
1220
2 66~74 99 * 5 Velociraptors
* 1 Valley Manticore
1260
3 69~74 99 * 4 Perytons
* 1 Valley Manticore
1300
Brown Casket Blue Casket
Item Abundance Item Abundance
Pro-Ether +1 Warning(25%) Daedalus Wing Warning(18.8%)
Hi-Ether +1 Warning(12.5%) X-Potion Warning(25%)
Gold Ore Warning(12.5%) Hi-Potion +3 Warning(18.8%)
Darksteel Breeches Warning(6.3%) Mana Powder Warning(18.8%)
X-Potion +1 Warning(18.8%) Melon Juice Warning(12.5%)
Ebony Log Warning(18.8%) Remedy Warning(6.3%)
Hi-Potion +1 Warning(18.8%) Super Ether +1 Warning(6.3%)
Darksteel Ore Warning(6.3%) Hi-Ether +3 Warning(18.8%)
Phoenix Feather Warning(6.3%) Pamama au Lait Warning(12.5%)
Beak Ledelsens Warning(6.3%) Lethe Water Warning(12.5%)
Dried Mugwort Warning(6.3%) Healing Powder Warning(25%)
Darksteel Sollerets Warning(6.3%) Hi-Elixir Warning(18.8%) (Up to x2)
Silk Mitts Warning(6.3%) X-Potion +1 Warning(18.8%)
Daedalus Hammer Trans-rareTrans-exclusive Warning(6.3%) Super Ether Warning(25%)
Silk Pumps Warning(12.5%) Panacea Warning(12.5%)
Gold Thread Warning(12.5%) Elixir Warning(6.3%)
Darksteel Mufflers Warning(6.3%) Catholicon Warning(6.3%)
Bascinet Warning(6.3%)
Silk Slacks Warning(6.3%)


Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Adamantoise
Forced Spawn
72-74 Adamantoise Shell
Adaman Ore
Heavy Cuirass
Sipar
Adamantoises ValleyofSorrows A, H
Aspidochelone
Forced Spawn
85-88 Adamantoise Egg
Adamantoise Shell
Adaman Ingot
Adaman Ore
Heavy Cuirass
Sipar
Aquarian Abjuration: Body
Dryadic Abjuration: Feet
Martial Abjuration: Feet
Wyrmal Abjuration: Body
Adamantoises ValleyofSorrows A, T(H)
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
Note: Reive Monsters become aggressive after a player takes one offensive action in Reive.
They stay aggressive until all participating players are KO'd simultaneously, clearing all hate lists.

Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Peryton
69-72 Giant Bird Feather
Giant Bird Plume
Rocs 9
Respawn:5 minutes
A , S
Valley Manticore
72-74 Manticore Fang
Manticore Hair
Manticore Hide
Manticores 3
Respawn:5 minutes
A, L, S, Sc
Velociraptor
66-69 Raptor Skin Raptors 16
Respawn:5 minutes
A, H, Sc
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
Note: Reive Monsters become aggressive after a player takes one offensive action in Reive.
They stay aggressive until all participating players are KO'd simultaneously, clearing all hate lists.

Event Monsters Found Here

Name Family Spawns Notes
Skahnowa
Field Parchment
Adamantoises 1 A, S
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
Note: Reive Monsters become aggressive after a player takes one offensive action in Reive.
They stay aggressive until all participating players are KO'd simultaneously, clearing all hate lists.
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