Gaming
 

Vampyr Jarl

From FFXIclopedia, the free Final Fantasy XI encyclopedia

Job:
Family: Vampyr
Weak to:

Guardian of Asgarth

Vampyr Jarl
Zone Level Drops Steal Spawns Notes
Ortlinde's Chamber 1 A, L, T(H), HP
??? HP
??? MP
Gerhilde's Chamber 1 A, L, T(H), HP
??? HP
??? MP
Brunhilde's Chamber 1 A, L, T(H), HP
??? HP
??? MP
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

Notes:

  • Not all can take damage until certain ones are defeated, perhaps one at a time.
  • Once all are defeated or nearly defeated, they converge back into the Vampyr Jarl (albeit with less HP than before transformation).
  • Chainspell - Stun can prevent him from transforming.


Historical Background

The word "vampyr" is the Scandinavian version of vampire. "Jarl" is a title granted Scandinavian chieftains set to rule a territory in the king's stead.

Did you know you can edit this page?