Weapon Skill Secondary Attribute Modifier
Talk6
41,662pages on
this wiki
this wiki
Weapon Skill Secondary Attribute Modifier (WSC) is additional base damage, taken from a percentage of certain Stats when performing weapon skills.
The stats vary between weapon skills. Typically, each weapon skill will have 1 or 2 default stats for WSC.
For example, all archery WS have a WSC of STR 16% and AGI 25%, which means 16% of your STR and 25% of your AGI will be calculated as base damage when performing all archery WS.
- There is a variable α(Alpha) which scales down your WSC value as you level up.
- α for each level (range):
Level Range Alpha Value Level 1~5 1.00 Level 6~11 0.99 Level 12~17 0.98 Level 18~23 0.97 Level 24~29 0.96 Level 30~35 0.95 Level 36~41 0.94 Level 42~47 0.93 Level 48~53 0.92 Level 54~59 0.91 Level 60~61 0.90 Level 62~63 0.89 Level 64~65 0.88 Level 66~67 0.87 Level 68~69 0.86 Level 70~71 0.85 Level 72~73 0.84 Level 74~75 0.83
- To calculate WSC with α:
- Let A and B equal the first and second stat modifier (e.g. STR, VIT)
- where A% and B% are the respective modify percentages (e.g. 30%,50%)
- WSC = floor (floor((A x A%) + (B x B%)) x α)