From FFXIclopedia, the free Final Fantasy XI encyclopedia
Weaponry Selection
As a White Mage you get two different choices in weapons, you can either use a Club or a Staff. Normally, you would think to divide a weapons section showing what levels of each you would use. But to me that is unimportant, each weapon choice has its own merits. What it comes down to is what is best for your level and what you are looking to gain from your weapon. Therefor, I am dividing this section up into two sections:
1) Weapons you can use when you are Healing your party and/or when you are resting (You will want to program both of these weapons into a resting macro: See hMP Equipment Macros)
2) Weapons you can use if you are Meleeing/Soloing.
At lower levels it is considered all right for you, as a White Mage, to melee. Considering the lack of Spells you have, you might as well level your weapon of choice in your party as long as you are not neglecting your duties as the main healer. At higher levels though, it is considered unwise to melee in a normal Experience Point party situation, due to the enormous amount of Spells you have and your duty to Cure, Haste, Protect, Shell, Remove Status Effects via -Na Spells or Erase, and keep Bar- Spells on all of your party members.
Regardless, it is in your own best interest to keep your Staff and Club up as you go along. I say this becuase you will find having Club and Staff at level will benefit you greatly for when you go out to Solo and do other fun things. Hexa Strike is wonderful for Solo, Besieged and Ballista. Spirit Taker is great when you are Soloing or Power Leveling someone and you have been getting repeatedly hit, therefor gaining TP, and just want some relatively free MP back. And, since it is not in your or your party's best interest for you to be meleeing during the experience getting, it is advised to regularly attend Skill Up parties.
While I did not use all of these weapons myself, I feel that one should have an idea of what is out there. Each person has a different idea of what they want for their White Mage, so its only fair to include the other weapons as alternate choices to the obvious. I will BOLD the ones that I used myself. Also, I will color code further: the ones I used on my Hume I will make Eggplant Color and the ones I used on my Taru I will make make Trash Can Color. The ones I used/will use on both will when my Taru hits level be made Seaweed Color. I am not including what I used on Elvaan or Mithra seeing as I no longer can recall and it wouldn't be fair to guess at this point.
Support
| Level
| Type
| Desired Stat
| Weapon
|
| Level 9
| (Club)
| MND, INT
| Willow Wand Willow Wand +1
|
| Level 9
| (Club)
| MND, INT Enchantment:hMP
| Mana Wand
|
| Level 10
| (Club)
| hMP
| Pilgrim's Wand
|
| Level 10
| (Staff)
| DMG, MP, HP
| Legionnaire's Staff
|
| Level 13
| (Club)
| MND, INT -Spell Interruption
| Hermit's Wand
|
| Level 18
| (Club)
| MND, INT
| Yew Wand Yew Wand +1
|
| Level 27
| (Staff)
| DMG, MP, HP
| Dolphin Staff
|
| Level 28
| (Club)
| MND, INT -Spell Interruption
| Eremite's Wand
|
| Level 30
| (Club)
| MND, INT Enchantment:hMP
| High Mana Wand
|
| Level 32
| (Club)
| MND, INT
| Chestnut Wand Solid Wand
|
| Level 32
| (Staff)
| DMG, MP, HP
| Whale Staff Whale Staff +1
|
| Level 39
| (Staff)
| DMG, MP, HP
| Oak Staff Oak Staff +1
|
| Level 40
| (Staff)
| DMG, MND, CHR
| Chanter's Staff
|
| Level 40
| (Club)
| +1% Cure Potency
| Dia Wand
|
| Level 41
| (Club)
| DMG, MP, MND
| Blessed Hammer
|
| Level 48
| (Club)
| MND, INT
| Rose Wand Rose Wand +
|
| Level 50
| (Staff)
| DMG, MP, HP
| Walrus Staff
|
| Level 50
| (Club)
| MP, MND, INT
| Tactician Magician's Wand
|
| Level 51
| (Staff)
| DMG, MND, INT
, +10% Cure Potency
| Light Staff Apollo's Staff
|
| Level 51
| (Staff)
| DMG, MND, INT hMP,
| Dark Staff Pluto's Staff
|
| Level 51
| (Staff)
| DMG, MND,  Divine Magic
| Water Staff Neptune's Staff
|
| Level 50
| (Club)
| MP, MND, INT
| Tactician Magician's Wand +1 Tactician Magician's Wand +2
|
| Level 52
| (Club)
| Healing Magic
| Healing Mace
|
| Level 53
| (Staff)
| DMG, MND
| Pride Staff
|
| Level 55
| (Staff)
| MP, HP
| Wise Wizard's Staff
|
| Level 55
| (Staff)
| MP +10% Cure Potency
| Healing Staff Dryad Staff
|
| Level 59
| (Club)
| MND
| Dominion Mace
|
| Level 59
| (Staff)
| MP, HP
| Mahogany Staff Heavy Staff
|
| Level 60
| (Club)
| MND, INT
| Ebony Wand Ebony Wand +1
|
| Level 62
| (Club)
| MP +5% Cure Potency
| Asklepios
|
| Level 64
| (Club)
| MND, INT, CHR
| Curse Wand
|
| Level 65
| (Club)
| MND, INT,
| Mythic Wand Mythic Wand +1
|
| Level 68
| (Club)
| DMG, MND, Attack
| Sea Robber Cudgel
|
| Level 68
| (Staff)
| MP, HP, hMP, hMP
| Kinnara Pole
|
| Level 68
| (Club)
| MND, INT, CHR Divine Magic
| Skirnir's Wand
|
| Level 70
| (Club)
| MND, INT
| Mistilteinn
|
| Level 70
| (Staff)
| MP, Occasionally Attacks 2-4 Times
| Mercurial Pole
|
| Level 70
| (Club)
| MND, INT
| Mighty Cudgel
|
| Level 71
| (Staff)
| DMG, MND Healing Magic
| Prelatic Pole
|
| Level 71
| (Club)
| MND, +10% Cure Potency
| Templar Mace
|
| Level 71
| (Staff)
| MP, HP
| Master Caster's Pole
|
| Level 72
| (Staff)
| DMG, MP, hMP
| Zen Pole
|
| Level 75
| (Staff)
| DMG, MP, MND, HP, INT
| Kirin's Pole
|
|
Melee
| Level
| Type
| Desired Stat
| Weapon
|
| Level 1
| (Club)
| 5 DMG 257 Delay
| Ash Club +1
|
| Level 5
| (Club)
| 8 DMG 324 Delay 9 DMG 315 Delay
| Bronze Hammer Bronze Hammer +1
|
| Level 5
| (Staff)
| 11 DMG 402 Delay 12 DMG 390 Delay
| Ash Pole Ash Pole +1
|
| Level 12
| (Club)
| 13 DMG 324 Delay 14 DMG 315 Delay
| Brass Hammer Brass Hammer +1
|
| Level 16
| (Staff)
| 20 DMG 402 Delay 21 DMG 390 Delay
| Holly Pole Holly Pole +1
|
| Level 16
| (Staff)
| 20 DMG 402Delay Enchantment:Attack
| Flexible Pole
|
| Level 18
| (Club)
| 16 DMG 324 Delay
| Decurion's Hammer
|
| Level 20
| (Club)
| 17 DMG 324 Delay
| Warhammer
|
| Level 24
| (Club)
| 16 DMG 300 Delay Accuracy
| Pixie Mace
|
| Level 25
| (Staff)
| 26 DMG 402 Delay 27 DMG 390 Delay Attack
| Spiked Club Spiked Club +1
|
| Level 30
| (Club)
| 22 DMG 324 Delay 23 DMG 315 Delay
| Maul Maul +1
|
| Level 30
| (Staff)
| 29 DMG 402 Delay 30 DMG 390 Delay
| Elm Pole Elm Pole +1
|
| Level 38
| (Club)
| 26 DMG 324 Delay 27 DMG 315 Delay MND
| Holy Maul Holy Maul +1
|
| Level 40
| (Staff)
| 37 DMG 402 Delay 38 DMG 390 Delay
| Oak Pole Oak Pole +1
|
| Level 41
| (Club)
| 27 DMG 324 Delay MP, MND
| Blessed Hammer
|
| Level 45
| (Staff)
| 40 DMG 402 Delay 41 DMG 390 Delay Attack
| Quarterstaff Footman's Staff
|
| Level 47
| (Club)
| 31 DMG 324 Delay
| Time Hammer
|
| Level 50
| (Staff)
| 45 DMG 390 Delay Attack, Accuracy
| Musketeer's Pole
|
| Level 51
| (Staff)
| 30 DMG 366 Delay 35 DMG 356 Delay Physical Damage Taken, VIT, 
| Earth Staff Terra's Staff
|
| Level 52
| (Staff)
| 46 DMG 378 Delay 47 DMG 366 Delay Attack, Accuracy
| Musketeer's Pole +1 Musketeer's Pole +2
|
| Level 54
| (Club)
| 34 DMG 324 Delay
| Arcana Breaker
|
| Level 59
| (Club)
| 29 DMG 300 Delay MND
| Dominion Mace
|
| Level 59
| (Staff)
| 51 DMG 402 Delay 52 DMG 390 Delay
| Mahogany Pole Mahogany Pole +1
|
| Level 60
| (Staff)
| 49 DMG 402 Delay 50 DMG 390 Delay Attack, Accuracy
| Battle Staff Battle Staff +1
|
| Level 63
| (Club)
| 11 DMG 264 Delay Occasionally Attacks 2-8 Times
| Kraken Club Octave Club
|
| Level 65
| (Club)
| 39 DMG 340 Delay 40 DMG 334 Delay Attack
| Darksteel Maul Darksteel Maul +1
|
| Level 65
| (Staff)
| 53 DMG 402 Delay 54 DMG 390 Delay
| Ebony Pole Ebony Pole +1
|
| Level 68
| (Club)
| 30 DMG 291 Delay Accuracy, Attack Magic Attack Bonus
| Flan Smasher
|
| Level 68
| (Club)
| 40 DMG 340 Delay STR, Accuracy
| Seawolf Cudgel
|
| Level 68
| (Club)
| 42 DMG 340 Delay MND, Attack
| Sea Robber Cudgel
|
| Level 69
| (Staff)
| 52 DMG 402 Delay HP,
| Cocytus Pole
|
| Level 71
| (Club)
| 45 DMG 340 Delay 46 DMG 334 Delay HP, VIT
| Brass Jadagna Brass Jadagna +1
|
| Level 71
| (Club)
| 24 DMG 300 Delay MP, DEX, VIT
| Buzdygan
|
| Level 71
| (Staff)
| 55 DMG 402 Delay MND Healing Magic
| Prelatic Pole
|
| Level 71
| (Staff)
| 60 DMG 402 Delay
| Imperial Pole
|
| Level 72
| (Staff)
| 64 DMG 402 Delay DEX, hHP
| Iron-Splitter
|
| Level 73
| (Staff)
| 68 DMG 412 Delay +%5 Crit Hit Rate
| Primate Staff
|
| Level 74
| (Staff)
| 43 DMG 366 Delay Haste
| Capricorn Staff
|
| Level 75
| (Staff)
| 57 DMG 402 Delay Accuracy, Attack
| Eight-Sided Pole
|
| Level 75
| (Staff)
| 57 DMG 402 Delay
| Diabolos's Pole
|
| Level 75
| (Staff)
| 60 DMG 402 Delay MP, MND, HP, INT
| Kirin's Pole
|
| Level 75
| (Club)
| 57 DMG 308 Delay Attack
| Mjollnir
|
|