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Wind Instrument Skill

From FFXIclopedia, the free Final Fantasy XI encyclopedia

The timbre produced by Wind Instruments is especially good for harming enemies. Many Bards prefer to use Wind Instruments when performing Lullabies and Elegies.

  • One of the primary magic skills of the Bard. It is used when a Wind Instrument is equipped. Singing Skill is also taken into account when the Wind Instrument Skill is being used.

Note: Since Wind Instruments are only equippable by Bards, this skill is disregarded when subbed.

Job Skill Ranking Cap at Level 1 Cap at Level 37 Cap at Level 75
Bard C 5 105 225


Contents

Equipment that Enhances this Skill

By Amount Added

Name Skill Increase
+10 +8 +7 +5 +3 +2
Piper's Torque (During Campaign) CheckCheck
Gjallarhorn CheckCheck
Choral Cannions +1 CheckCheck
Wind Torque CheckCheck
Bard's Cuffs +1 CheckCheck
Oracle's Pigaches CheckCheck
Marduk's Shalwar CheckCheck
Piper's Torque CheckCheck
Musical Earring CheckCheck
Wind Earring CheckCheck
Oliphant CheckCheck
Nereid Ring CheckCheck
Epsilon Ring CheckCheck
Minstrel's Coat CheckCheck
Choral Cannions CheckCheck
Bard's Cuffs CheckCheck
Echo Cape CheckCheck
Trumpet Ring CheckCheck

By Equipment Slot

Level Name Jobs Bonus
40 Oliphant BRD +3
75 Gjallarhorn BRD +10

Neck

Level Name Jobs Bonus
65 Wind Torque All +7
69 Piper's Torque All +5 Campaign:+10

Body

Level Name Jobs Bonus
62 Minstrel's Coat MNK/WHM/RDM/THF/PLD/BST/BRD/DRG/SMN/BLU/COR/PUP/DNC +3

Legs

Level Name Jobs Bonus
56 Choral Cannions +3
74 Choral Cannions +1 +8
75 Marduk's Shalwar WHM/BRD/SMN +5

Feet

Level Name Jobs Bonus
72 Oracle's Pigaches WHM/BLM/BRD/SMN +5

Ring

Level Name Jobs Bonus
51 Trumpet Ring All +2
51 Nereid Ring All +3
75 Epsilon Ring All Salvage:+3

Earring

Level Name Jobs Bonus
35 Wind Earring All +3
70 Musical Earring All +5

Back

Level Name Jobs Bonus
69 Echo Cape WHM/BLM/RDM/BRD/SMN/BLU/PUP/SCH +3

See: Combat Skills for more Skill information.

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