Winds of Promyvion
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- Removes one detrimental magic effect for party members within area of effect.
Description
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Timers
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Combines With...
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You can use Winds of Promyvion as part of a combo to create Auto Refresh.
Can be paired with some of the following spells to create the Auto Refresh trait. Please refer to the Auto Refresh section of the Blue Mage/Job Traits page for details.
- Stinking Gas
- Cold Wave
- Frightful Roar
- Self-Destruct
- Light of Penance
- Voracious Trunk
- Plasma Charge
- Actinic Burst
Winds of Promyvion is worth 4 Auto Refresh points.
Notes
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- Removes one debuff that would normally be removed by Erase from party members in an area of effect originating from the caster.
- Thinkers will use this move regardless of whether or not there is an Erasable ailment upon it. However, there is a low chance of Thinkers using this move owing to the sheer number of possible TP moves inherent to this family.
Skillchain/Magic Burst Info
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N/A
How to Obtain
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Acquired From
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Mob Family: Thinkers Minimum Blue Mage Level To Acquire: ?? with Magus Jubbah equipped, ?? without Magus Jubbah, Blue Magic Skill 325+ Name Level Zone Thinker 28-40 Promyvion - Holla 52-60 Promyvion - Vahzl Cerebrator 38 Promyvion - Holla
Animation
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Single Target Damage:
Foot Kick — Power Attack — Sprout Smack — Wild Oats — Queasyshroom — Head Butt — Feather Storm — Helldive — Bludgeon — Blood Drain — Screwdriver — Death Ray — Smite of Rage — Digest — Pinecone Bomb — Jet Stream — Uppercut — Terror Touch — Blitzstrahl — Mandibular Bite — Sickle Slash — Death Scissors — Dimensional Death — Spiral Spin — Eyes On Me — Seedspray — Spinal Cleave — Frenetic Rip — Hydro Shot — Corrosive Ooze — Firespit — Hysteric Barrage — Regurgitation — Cannonball — Asuran Claws — Disseverment — Sub-zero Smash — Ram Charge — Mind Blast — Vertical Cleave — Blazing Bound — Final Sting — Goblin Rush — Vanity Dive — Benthic Typhoon — Osmosis — Quadratic Continuum — Delta Thrust — Everyone's Grudge (spell) — Heavy Strike — Dark Orb — Sudden Lunge — Quadrastrike — Amorphic Spikes — Barbed Crescent — Bloodrake
Area of Effect Damage:
Sandspin — Battle Dance — Cursed Sphere — Blastbomb — Claw Cyclone — Poison Breath — Bomb Toss — Grand Slam — Mysterious Light — Venom Shell — Magnetite Cloud — Blood Saber — Ice Break — Self-Destruct — Cold Wave — Hecatomb Wave — Radiant Breath — Flying Hip Press — Maelstrom — Bad Breath — Body Slam — 1000 Needles — Frypan — Frost Breath — Heat Breath — Acrid Stream — Leafstorm — Whirl of Rage — Thermal Pulse — Empty Thrash — Charged Whisker — Water Bomb — Thunderbolt (Behemoth) — Vapor Spray — Thunder Breath — Gates of Hades — Tourbillion — Wind Breath — Bilgestorm
Enfeebling:
Sheep Song — Soporific — Sound Blast — Chaotic Eye — Blank Gaze — MP Drainkiss — Stinking Gas — Geist Wall — Awful Eye — Jettatura — Frightful Roar — Filamented Hold — Light of Penance — Feather Tickle — Yawn — Voracious Trunk — Infrasonics — Sandspray — Enervation — Lowing — Temporal Shift — Actinic Burst — Magic Hammer — Cimicine Discharge — Demoralizing Roar — Auroral Drape — Dream Flower — Reaving Wind — Mortal Ray — Absolute Terror
Healing:
Pollen — Healing Breeze — Wild Carrot — Magic Fruit — Exuviation — Plenilune Embrace — Winds of Promyvion — White Wind
Enhancing:
Metallic Body — Cocoon — Refueling — Feather Barrier — Memento Mori — Zephyr Mantle — Diamondhide — Warm-Up — Amplification — Triumphant Roar — Saline Coat — Reactor Cool — Plasma Charge — Regeneration — Animating Wail — Battery Charge — Magic Barrier — Fantod — Occultation — Barrier Tusk — Harden Shell — Orcish Counterstance — Pyric Bulwark
Magic Category Jump: Blue Magic • Dark Magic • Divine Magic • Elemental Magic • Enfeebling Magic • Enhancing Magic • Healing Magic • Ninjutsu • Songs • Summoning
