Wikia

FFXIclopedia

Yahse Hunting Grounds

Talk0
43,892pages on
this wiki


Table of Contents
Zone Information
Area Name Yahse Hunting Grounds
Type Outdoor
Maps

Click to enlarge: [1]

Map Acquisition Sifa Alani (Map Vendor), Eastern Adoulin (F-9)
Miscellaneous Station: (K-9)

Bivouac #1: (I-8)
Bivouac #2: (G-7/8)
Bivouac #3: (H-9)

Hobbies

Ffxi gld 01

Ffxi hby 04

Ffxi hby 06

Weather
Trans Wind
Region East Ulbuka Territory
Expansion Seekers of Adoulin
Requirements KeyItemAdoulinian charter permit
Restrictions Knotted Roots impede progress
Background music
Notes None
Description

The Hunting Grounds are a second expanse of jungle located adjacent to the Ceizak Battlegrounds, and can be accessed via boat from Eastern Adoulin. Perhaps in part due to the similar topography, flora, and fauna, many pioneers have lost their way when traversing between the two. Enormous trees dominate the landscape, their twisted roots serving as a grim reminder that humanity is not welcome within. Opening up this land for population is one of the primary goals of the pioneering project.

Yahse Hunting Grounds
Connections

This zone exits to Eastern Adoulin at (K-9) via Javolio
This zone exits to Ceizak Battlegrounds at (F-11), (H-11), and (J-11)
This zone exits to Moh Gates at (H-5) and (E-8)

Other Information

Yahse Hunting Grounds/fishing

Fish Cap Body of Water
Cobalt Jellyfish
? All
Contortacle
???
Shen
110?

Yahse Hunting Grounds/logging

Yahse Hunting Grounds/harvesting F-9 F-10 G-10 E-6 F-6 I-8 I-5/I-6

Involved in Quests/Missions

Quest Type Starter Location
Children of the Rune Job: Rune Fencer Octavien    Eastern Adoulin I-8
Don't Clam Up on Me Now General Oblor    Yahse Hunting Grounds H-8
Boiling Over General Leautiere    Yahse Hunting Grounds G-8
The Whole Place Is Abuzz Survival Skills Rumin-Flumin    Yahse Hunting Grounds H-9
Quest Type Starter Location
Procure: Ceizak Battlegrounds Coalition Assignments Pioneers' Coalition    Western Adoulin E-8
Clear: Ceizak Battlegrounds Coalition Assignments Pioneers' Coalition    Western Adoulin E-8
Preserve: Yahse Hunting Grounds Coalition Assignments Peacekeepers' Coalition    Eastern Adoulin F-7
Survey: Ceizak Battlegrounds Coalition Assignments Scouts' Coalition    Eastern Adoulin F-9
Support: Ceizak Battlegrounds Coalition Assignments Couriers' Coalition    Western Adoulin G-7
Recover: Ceizak Battlegrounds Coalition Assignments Mummers' Coalition    Western Adoulin G-11
Research: Ceizak Battlegrounds Coalition Assignments Mummers' Coalition    Western Adoulin G-11
Gather: Ceizak Battlegrounds Coalition Assignments Inventors' Coalition    Western Adoulin J-10
Gather: Yahse Hunting Grounds Coalition Assignments Inventors' Coalition    Western Adoulin J-10

Other Information

NPCs Found Here

Name Location Type


Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Numbing Blossom
None None Blossoms
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
Note: Reive Monsters become aggressive after a player takes one offensive action in Reive.
They stay aggressive until all participating players are KO'd simultaneously, clearing all hate lists.

Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Beady Panopt
100+ Panopt Tears Qmark Panopts A, T(S)
Bight Uragnite
100+ Seashell Qmark Uragnites Coast K-8 H
Broad Scarlet
100+ Qmark Flies L, S
Burning Mantis
100+ Qmark Mantids A, S
Calfcleaving Chapuli
100+ Chapuli Horn
Chapuli Wing
Qmark Chapuli L, S
Canopycrusher Beetle
100+ Qmark Beetles
Edacious Orobon
100+ Qmark Orobon Coast K-7 A, L, H
Fiery Wasp
100+ Insect Wing
Beehive Chip
Qmark Bees L, S
Nettled Wasp
100+ Insect Wing
Beehive Chip
Qmark Bees L, S
Pinetorum
100+ Yashe Humus Qmark Mandragora H
Frondescent Leafkin
100+ Qmark Leafkin
Hinterland Peiste
100+ Peiste Skin Qmark Peiste A, S
Jungle Baelfyr
100+ Qmark Elementals A, M
Luckybug Hoarder
100+ Qmark Ladybugs
Monstrosiraptor
100+ Qmark Raptors A, H
Twitherym Infestation
100+ Twitherym Wing Qmark Twitherym L, S, H
Ulbukan Sheep
100+ Giant Sheep Meat Sheep Tooth

Qmark

Sheep L, S
Umbril
100+ Leafkin Frond
Umbril Ooze
Umbrils A, S, M
Velkk Marauder
100+ Velkk Mask
Velkk Necklace
Qmark Velkk A, L, S
Shy Heartwing
103 Qmark Heartwings Qmark
Wooded Ungeweder
100+ Qmark Elementals A, M
Verdant Treant
100+ Dryad Root Qmark Treants A, H
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
Note: Reive Monsters become aggressive after a player takes one offensive action in Reive.
They stay aggressive until all participating players are KO'd simultaneously, clearing all hate lists.

Event Monsters Found Here

Name Family Spawns Notes
Alluring Orobon
Spawned Quest: Don't Clam Up on Me Now
Orobon 1 A, T(H)
Startled Uragnite
Spawned Quest: Don't Clam Up on Me Now
Uragnites 1 A, T(H)
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
Note: Reive Monsters become aggressive after a player takes one offensive action in Reive.
They stay aggressive until all participating players are KO'd simultaneously, clearing all hate lists.

Around Wikia's network

Random Wiki