Yuhtunga Jungle
Talk7
39,983pages on
this wiki
this wiki
|
Table of Contents
|
Zone Information
| |||||||||||||||||||||||||||||||||||
|
Description
A tropical rainforest located in the western portion of Elshimo Island. This jungle is host to a variety of plant life, including creeping vines, hanging foliage, and even flesh-devouring plants that have grown to enormous proportions. The Hidden Valley, located on the southern edge of the jungle, is home to numerous waterfalls and is said to be a gathering place for beautiful faeries. This sacred canyon has long been used by the people of Kazham for purification rituals. | ||||||||||||||||||||||||||||||||||||
|
Connections
Kazham: G-5
Yhoator Jungle: I-8, I-10, I-11
Sea Serpent Grotto: E-11
Ifrit's Cauldron: K-6 (access to isolated area in NE corner)
|
Involved in Quests/Missions
Edit
| Quest | Type | Starter | Location |
|---|---|---|---|
| Beastmen Treasure (Elshimo Lowlands Region) | General | Peddlestox | Yuhtunga Jungle H-6 |
| Expeditionary Force/Yuhtunga Jungle | Expeditionary Force | --- | --- |
| Even More Gullible's Travels | General | Magriffon | Kazham I-7 |
| Garrison/Yuhtunga Jungle | Garrison | --- | --- |
| Missionary Man | Scroll | Rauteinot | Kazham G-9 |
| The Firebloom Tree | General | Soun Abralah | Kazham H-9 |
| Tuning Out | General | Leepe-Hoppe | Windurst Waters J-9 |
| Wish Upon a Star | General | Zacc | Bastok Markets G-9 |
| Wrath of the Opo-opos | General | --- | Yuhtunga Jungle L-6 |
| Mission | Nation | Starter | Location |
| Headstone Pilgrimage | Zilart | --- | --- |
| Welcome! To My Decrepit Domicile | Moogle Kupo d'Etat | Moogle | Upper Jeuno H-8 |
| Shock! Arrant Abuse of Authority | Moogle Kupo d'Etat | Moogle | Upper Jeuno H-8 |
Other Information
Edit
|
[ edit ]
[ edit ]
[ edit ]
|
[ edit ]
[ edit ]
[ edit ]
[ edit ]
(G-5), (G-11), (K-6 by Ifrit's Cauldron exit) & (F-9)
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
NPCs Found Here
Edit
| Name | Location | Type |
|---|---|---|
| Robino-Mobino | G-11 | Outpost Vendor |
| Mupia, R.K. | G-6 | Conquest Overseer: San d'Oria: Outland Guard |
| Zorchorevi, R.K. | G-11 | Conquest Overseer: San d'Oria: Outpost Guard |
| Bammiro, I.M. | G-6 | Conquest Overseer: Bastok: Outland Guard |
| Mahol, I.M. | G-11 | Conquest Overseer: Bastok: Outpost Guard |
| Richacha, W.W. | G-6 | Conquest Overseer: Windurst: Outland Guard |
| Uphra-Kophra, W.W. | G-11 | Conquest Overseer: Windurst: Outpost Guard |
Notorious Monsters Found Here
Edit
| Name | Level | Drops | Steal | Family | Spawns | Notes |
| Bayawak
| 67-70 | Slick Dart | Lizards | A, H, L | ||
| Koropokkur
| 37-38 | Aega's Doublet | Mandragora | |||
| Meww the Turtlerider
| 47 | Oliphant | Sahagin | A, L | ||
| Mischievous Micholas
| 53-55 | Kazham Pineapple Kidney Dagger Pamamas Pebble Thundermelon Wild Pamamas | Opo-opo | L, S, Sc | ||
| Pyuu the Spatemaker
| ~73 | Sahagin Gold | Sahagin | H | ||
| Rose Garden
| 50 | Lacquer Tree Log Malboro Vine Vilma's Ring Wild Pineapple | Morbols | A, L | ||
| Voluptuous Vilma
| Malboro Vine Vilma's Ring | Morbols | A, L |
|
M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime |
Regular Monsters Found Here
Edit
|
M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime |
Event Monsters Found Here
Edit
Garrison: Garrison/Yuhtunga Jungle
Expeditionary Force: Expeditionary Force/Yuhtunga Jungle
| Name | Family | Spawns | Notes |
Carthi
| Opo-opo | 1 | A, L, S, Sc |
Nasus
| Bees | 5 | |
Tipha
| Opo-opo | 1 | A, L, S, Sc |
|
M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime |