Ark Angels
From FFXIclopedia, the free Final Fantasy XI encyclopedia
(Redirected from Zilart Mission 14)
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Walkthrough
- Completing the quest Divine Might will simultaneously complete this mission, and has additional rewards.
- You must fight each of the Ark Angels. The battlefield for each Angel is accessible through each of the islands around Ru'Aun Gardens accessible by the red portals.
- If you want to get to the different islands, activate pincer stones and take the blue portals.
- There is only magic aggro in this area except for the Groundskeepers standing on a blue symbol.
The Fights
- Six people will be allowed to participate in the Battlefield.
- Five Ark Angels must be defeated, one per Battlefield.
- Each one has 2 jobs and uses abilities and 2 hour abilities from both jobs.
- They use normal Weapon Skills for their weapon as well as a unique weapon skill that only they can use.
- It has been reported that the Ark Angels can use the 2 hours more than once.
- This is true, but maybe not for all the AA's. Not true for: AATT. True for: AAGK.
- They can be fought in any order.
Ark Angel HM
- NIN + WAR, wielding two Swords
- Uses Mighty Strikes; may or may not use Mijin Gakure.
- Mijin Gakure can kill everyone in range. At <10% HP, it did 12-1300 to all in range.
- Unique WS Cross Reaver: (Cone Attack 500-900 damage plus Stun).
- Suggested Strategy - Mages stay at maximum casting range to avoid Mijin Gakure. Earthen Ward will help melees survive.
Ark Angel TT
- BLM + DRK, wielding a Scythe
- Uses Manafont and Blood Weapon
- Unique WS Amon Drive: (AoE 100-300 damage plus Paralysis and Petrification, absorbed by 1-3 Utsusemi shadows)
- Teleports around the circular battlefield
- Suggested Strategy - have mages stand on the stairs and just attack/heal from there as the AoE attack can be deadly to mages. Melee simply melee.
Ark Angel MR
- THF + BST, wielding an Axe
- Uses Perfect Dodge and Charm.
- Unique WS Havoc Spiral: ((AoE 100-300 damage plus Sleep, absorbed by Utsusemi))
- Summons a pet at start. This is usually a tiger, but can also be a black mandragora.
- Suggested Strategy - Sleep the pet and just focus on Ark Angel MR. Bring a backup tank for when your tank gets charmed, (you can get charmed even if the pet is still alive).
Ark Angel EV
- PLD + WHM, wielding a Sword
- Uses Invincible and Benediction.
- Unique WS Dominion Slash: ((AoE 200-300 damage and Silence, absorbed by Utsusemi)). Bring Echo Drops. Can also dispel buffs - keep an eye on Reraise.
- Also uses Shield Strike: (Cone Attack ~100 damage and Stun)
- Spirits Within at high HP can one-shot your tank.
- Suggested Strategy - Gravity and/or Bind the Ark Angel and kite to avoid Spirits Within.
Ark Angel GK
- 14000 HP, with 12 hp/tic Regen.
- DRG + SAM, wielding a Great Katana
- Enhanced movement speed.
- Uses Call Wyvern to summon Ark Angel's Wyvern and Meikyo Shisui multiple times.
- Will resummon Wyvern ~30 seconds after it dies.
- Will use Meikyo Shisui every 2-3 minutes, followed by three weaponskills in this order: Tachi: Yukikaze (blind), Tachi: Gekko (silence), Tachi: Kasha (paralyze).
- Status effects have a high proc rate.
- Has Zanshin.
- Unique WS Dragonfall: ((AoE 100-300 damage plus Bind, absorbed by Utsusemi)).
- Can be used from a distance.
- Suggested Strategy - Blinktank to avoid high damage from Meikyo Shisui
Game Description
- Mission Orders
- Apathy, arrogance, cowardice, envy, rage--the darkness that lurks within us all...

